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	<title>Likes to Ramble &#187; Connor Beaton</title>
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	<link>http://likestoramble.com</link>
	<description>New posts about life, school, drugs, and other wholesome topics on a regular basis.</description>
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		<title>What She Thinks About Sin City</title>
		<link>http://likestoramble.com/2010/08/16/what-she-thinks-about-sin-city/</link>
		<comments>http://likestoramble.com/2010/08/16/what-she-thinks-about-sin-city/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 02:50:13 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[degrading]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[idiots]]></category>
		<category><![CDATA[jessica alba]]></category>
		<category><![CDATA[misguided]]></category>
		<category><![CDATA[nudity]]></category>
		<category><![CDATA[sin city]]></category>
		<category><![CDATA[style]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=794</guid>
		<description><![CDATA["It's degrading," were my sister's exact words when I asked her why she didn't want to see Sin City, Robert Rodriguez and Quentin Tarantino's film adaptation of Frank Miller's classic graphic novel series. "If you can't see why, then you're an idiot." Despite my protests, nothing seemed to change her mind.]]></description>
			<content:encoded><![CDATA[<p>&#8220;It&#8217;s degrading,&#8221; were my sister&#8217;s exact words when I asked her why she didn&#8217;t want to see Sin City, Robert Rodriguez and Quentin Tarantino&#8217;s film adaptation of Frank Miller&#8217;s classic graphic novel series. &#8220;If you can&#8217;t see why, then you&#8217;re an idiot.&#8221; Despite my protests, nothing seemed to change her mind. She refused to watch the film, which she repeatedly denounced as &#8220;shitty&#8221; without being able to explain why; she had only watched one trailer on our BT Vision on-demand service before deciding the critically-acclaimed film had no redeeming qualities, describing it as &#8220;shitty&#8221; and &#8220;shitty&#8221; and the much more creative adjective &#8220;shitty&#8221;. Yes, she really had no other words for it.</p>
<p>On the other hand, I found the film to be fantastic; stylish, gritty and darkly witty, it&#8217;s everything I expected executed with the slick visual style which has been the target of much praise. As for the comment regarding the film&#8217;s &#8220;degrading&#8221; nature &#8211; I couldn&#8217;t disagree more. The prostitutes of Oldtown are dangerous, ruthless, and determined to protect their business and their truce, which is all but shattered by Rafferty&#8217;s death. These whores aren&#8217;t the subject of objectification; they&#8217;re businesswomen, exchanging services for cash with no judgement from others or accusations of moral depravity, much superior to the dirty reputation of Amsterdam&#8217;s red light district or Hamburg&#8217;s Reeperbahn.</p>
<p>The film&#8217;s nudity is barely ever in a sexual context; the most sexually charged scene in the film is Jessica Alba&#8217;s dance, which oddly enough also has no nudity at all. No, the use of nudity here is purely artistic, a supplement to the already unique and eye-catching visual aesthetic of the black-white-red-blonde colour scheme. Everything is exaggerated, even the plot and the animated gore, and the film&#8217;s protagonists are primarily strong, self-sufficient women. Degrading? No, Sin City is nothing but empowering to women, and you&#8217;d think the film would have some reputation for that. But no, my sister, so thoughtful and educated thinks that Sin City is a shitty, degrading film, and her mind is set on that notion before she&#8217;s even seen the film &#8211; which knowing her stubbornness, she probably never will.</p>
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		<item>
		<title>Avenue Q</title>
		<link>http://likestoramble.com/2010/08/06/avenue-q/</link>
		<comments>http://likestoramble.com/2010/08/06/avenue-q/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 15:36:26 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[avenue q]]></category>
		<category><![CDATA[broadway]]></category>
		<category><![CDATA[london]]></category>
		<category><![CDATA[musicals]]></category>
		<category><![CDATA[theatre]]></category>
		<category><![CDATA[west end]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=784</guid>
		<description><![CDATA[<p>This week I finally enjoyed the opportunity to watch Avenue Q on stage in London&#8217;s Wyndham Theatre on West End. I&#8217;ve got to say: I was excited as hell. You see, Avenue Q is, without a fraction of a doubt, &#8230; <a href="http://likestoramble.com/2010/08/06/avenue-q/" class="read_more">Read the rest</a></p>]]></description>
			<content:encoded><![CDATA[<p>This week I finally enjoyed the opportunity to watch Avenue Q on stage in London&#8217;s Wyndham Theatre on West End. I&#8217;ve got to say: I was excited as hell. You see, Avenue Q is, without a fraction of a doubt, a fantastic musical. It&#8217;s rude and outrageous while simultaneously heartwarming and, most importantly, hilarious. From the opening songs &#8220;What Do You Do With a B.A. In English? / It Sucks To Be Me&#8221; and &#8220;The Internet Is For Porn&#8221; to the melancholic &#8220;There&#8217;s A Fine, Fine Line&#8221; and uplifting climax of &#8220;For Now&#8221;.</p>
<p>London&#8217;s current rendition of the musical sees a few modifications to bring it up to the times: a reference to George Bush is changed to a reference to BP, alongside a few minor removals of comments deemed slightly too racist for the show &#8211; although, as explained in the song &#8220;Everyone&#8217;s A Little Bit Racist&#8221;, perhaps people are taking the show a bit too seriously if they find it racist. After all, the performance is largely carried by puppets, albeit extremely expressive ones. It&#8217;s hard to describe the visual aspect of Avenue Q; suffice it to say that it&#8217;s seamless and filled with character.</p>
<p>Despite the use of puppets, the show remains targeted at a mature audience, not at children; repetitive use of profanity and one <em>explicit</em> puppet sex scene (including a variety of types and positions) should deter you from bringing any children younger than 13 to the show, even if there is no real age restriction. All in all, I recommend Avenue Q to anyone with an open mind and a great sense of humour: it&#8217;s officially my favourite musical and it was one of the best live performances I&#8217;ve ever seen (and while I can&#8217;t speak for the Broadway production, I&#8217;m sure it&#8217;s just as good, if not better). <a href="http://avenueqthemusical.co.uk">See it now!</a></p>
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		<title>Inception</title>
		<link>http://likestoramble.com/2010/07/22/inception/</link>
		<comments>http://likestoramble.com/2010/07/22/inception/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 15:07:45 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[christopher nolan]]></category>
		<category><![CDATA[ellen page]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[inception]]></category>
		<category><![CDATA[joseph gordon-levitt]]></category>
		<category><![CDATA[leonardo dicaprio]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=731</guid>
		<description><![CDATA[Christopher Nolan reportedly began developing the universe of Inception nearly ten years ago, and that’s not hard to believe; with all it’s intricacies, paradoxes and innovative ideas, Inception is undoubtedly his masterpiece and well worth the ten-year development period. Set at an undisclosed point in the future, Inception sees a team of skilled extractors – thieves specializing in extracting information from a subject’s subconscious by entering their dreams – attempt a seemingly impossible task: injecting an idea into a subject’s mind in a manner convincing enough that the subject believes the idea came from himself and not a third party.]]></description>
			<content:encoded><![CDATA[<p>Christopher Nolan reportedly began developing the universe of Inception nearly ten years ago, and that’s not hard to believe; with all it’s intricacies, paradoxes and innovative ideas, Inception is undoubtedly his masterpiece and well worth the ten-year development period. Set at an undisclosed point in the future, Inception sees a team of skilled extractors – thieves specializing in extracting information from a subject’s subconscious by entering their dreams – attempt a seemingly impossible task: injecting an idea into a subject’s mind in a manner convincing enough that the subject believes the idea came from himself and not a third party.</p>
<p>The completion of this task, the so-called “inception”, is vital for team leader Dominic Cobb; unable to return home to his children because of legal complications, he is forced to stay on the run, taking jobs to attempt to buy his way back home. Client Saito’s job offer is irresistible: a powerful figure in the energy market, Saito promises to use his connections to let Cobb return home, presuming the inception is successful. What is already a difficult task is complicated by the presence of Cobb’s subconscious projection of his dead wife Mal, seemingly intent on sabotaging his missions to convince him to stay in the dream world with her forever.</p>
<p>Cobb and Mal’s relationship and the circumstances surrounding her death are key plot points in the film; explained through dream sequences, snippets and emotionally charged flashbacks, Nolan does an excellent job of teasing us with the details and leaving us to guess the rest as he returns to the mission. Perhaps most interesting about the situation is that Mal is only a projection of Cobb’s subconscious, and her anger and attempts to trap him are influenced primarily by the guilt with which he is wracked over the notion he is responsible for her death. His physical conflict with her in the dream world represents his internal turmoil; reconciliation would be akin to coming to terms with her death, and the plot accurately depicts the difficulty involved in forgiving oneself.</p>
<p style="text-align: center;"><a href="http://likestoramble.com/wp-content/uploads/2010/07/incep1.jpg"><img class="aligncenter size-full wp-image-734" title="Inception" src="http://likestoramble.com/wp-content/uploads/2010/07/incep1.jpg" alt="Inception" width="512" height="214" /></a></p>
<p>A definite master of intrigue, Nolan’s primary policy appears to be that of hiding the secrets until the very end; he lets the film become serious and dark before adding a dash of humour to bring the audience back into the action. There’s no break for thinking: in flashbacks, you’ll be lost in the plot, deeply analytical and trying to guess the meaning; then you’ll be thrust back into the action and the accompanying state of awe as we enjoy fast-paced, gravity-defying fight scenes rivalling those unreal, carefully choreographed scenes seen in The Matrix. His preference for practical effects over computer-generated is admirable; even the most complex fight sequences were patiently shot over and over, take after take to match his artistic vision. There’s nothing trivial about the 100-foot motorised hallway set built in-studio, turning at a speed of eight revolutions per second to simulate shifts in gravity; this is the way special effects should be done.</p>
<p>Joseph Gordon-Levitt skilfully navigates the spinning set, throwing his armed assailants against the wall as gravity changes to his advantage; his character is Cobb’s curiously-mannered point man; perhaps even more curious about the character are the similarities in his mannerisms to those of Gordon-Levitt’s last role, Tom in Marc Webb’s <em>(500) Days of Summer</em>. Undoubtedly a unique and talented actor, it is somewhat interesting to note that he isn’t engaging his full potential here. The fight scenes are awe-inspiring and epic, but in brainstorming sessions it’s easy to forget you’re meant to be watching a trained extractor and point man, not a smitten greetings card writer.</p>
<p>A better example of acting talent well explored is in the case of Ellen Page, perhaps best known for her role as the eponymous heroine in 2007’s drama-comedy <em>Juno</em>, who portrays architect Ariadne, hired to design the levels within the dream to create the impression of realism for the subject they are attempting to deceive. Nolan’s idea here is wonderful; the world, designed by the architect, is populated by projected manifestations of the subject’s subconscious after they are drawn into the dream. However, if the dreamer changes the world of the dream too much, the subject will subconsciously attempt to find and eliminate the dreamer through whatever means possible. In some cases, the subconscious projections are militarised thanks to training by another extractor, making the process more difficult.</p>
<p>Inception is, without a doubt, the best film of the year so far, and is far more impressive than Nolan’s last work, <em>The Dark Knight</em>. Combining a clever plot with strong, emotionally-charged acting and some breathtaking action sequences, Inception will probably go down as one of my favourite recent films. If you haven’t already seen it, see it now; if you have seen it, you’ll know exactly why I’m such a fan of this film.</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;"><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } --></p>
<p class="western"><span style="font-family: Constantia,serif;">Christopher Nolan reportedly began developing the universe of Inception nearly ten years ago, and that’s not hard to believe; with all it’s intricacies, paradoxes and innovative ideas, Inception is undoubtedly his masterpiece and well worth the ten-year development period. Set at an undisclosed point in the future, Inception sees a team of skilled extractors – thieves specializing in extracting information from a subject’s subconscious by entering their dreams – attempt a seemingly impossible task: injecting an idea into a subject’s mind in a manner convincing enough that the subject believes the idea came from himself and not a third party.</span></p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western"><span style="font-family: Constantia,serif;">The completion of this task, the so-called “inception”, is vital for team leader Dominic Cobb; unable to return home to his children because of legal complications, he is forced to stay on the run, taking jobs to attempt to buy his way back home. Client Saito’s job offer is irresistible: a powerful figure in the energy market, Saito promises to use his connections to let Cobb return home, presuming the inception is successful. What is already a difficult task is complicated by the presence of Cobb’s subconscious projection of his dead wife Mal, seemingly intent on sabotaging his missions to convince him to stay in the dream world with her forever.</span></p>
<p class="western">
<p class="western"><span style="font-family: Constantia,serif;">Cobb and Mal’s relationship and the circumstances surrounding her death are key plot points in the film; explained through dream sequences, snippets and emotionally charged flashbacks, Nolan does an excellent job of teasing us with the details and leaving us to guess the rest as he returns to the mission. Perhaps most interesting about the situation is that Mal is only a projection of Cobb’s subconscious, and her anger and attempts to trap him are influenced primarily by the guilt with which he is wracked over the notion he is responsible for her death. His physical conflict with her in the dream world represents his internal turmoil; reconciliation would be akin to coming to terms with her death, and the plot accurately depicts the difficulty involved in forgiving oneself.</span></p>
<p class="western">
<p class="western"><span style="font-family: Constantia,serif;">A definite master of intrigue, Nolan’s primary policy appears to be that of hiding the secrets until the very end; he lets the film become serious and dark before adding a dash of humour to bring the audience back into the action. There’s no break for thinking: in flashbacks, you’ll be lost in the plot, deeply analytical and trying to guess the meaning; then you’ll be thrust back into the action and the accompanying state of awe as we enjoy fast-paced, gravity-defying fight scenes rivalling those unreal, carefully choreographed scenes seen in The Matrix. His preference for practical effects over computer-generated is admirable; even the most complex fight sequences were patiently shot over and over, take after take to match his artistic vision. There’s nothing trivial about the 100-foot motorised hallway set built in-studio, turning at a speed of eight revolutions per second to simulate shifts in gravity; this is the way special effects should be done.</span></p>
<p class="western">
<p class="western"><span style="font-family: Constantia,serif;">Joseph Gordon-Levitt skilfully navigates the spinning set, throwing his armed assailants against the wall as gravity changes to his advantage; his character is Cobb’s curiously-mannered point man; perhaps even more curious about the character are the similarities in his mannerisms to those of Gordon-Levitt’s last role, Tom in Marc Webb’s <em>(500) Days of Summer</em>. Undoubtedly a unique and talented actor, it is somewhat interesting to note that he isn’t engaging his full potential here. The fight scenes are awe-inspiring and epic, but in brainstorming sessions it’s easy to forget you’re meant to be watching a trained extractor and point man, not a smitten greetings card writer.</span></p>
<p class="western" style="margin-bottom: 0cm;">
<p class="western"><span style="font-family: Constantia,serif;">A better example of acting talent well explored is in the case of Ellen Page, perhaps best known for her role as the eponymous heroine in 2007’s comedy <em>Juno</em>, who portrays architect Ariadne, hired to design the levels within the dream to create the impression of realism for the subject they are attempting to deceive. Nolan’s idea here is wonderful; the world, designed by the architect, is populated by projected manifestations of the subject’s subconscious after they are drawn into the dream. However, if the dreamer changes the world of the dream too much, the subject will subconsciously attempt to find and eliminate the dreamer through whatever means possible. In some cases, the subconscious projections are militarised thanks to training by another extractor, making the process more difficult.</span></p>
<p class="western">
<p class="western"><span style="font-family: Constantia,serif;">Inception is, without a doubt, the best film of the year so far, and is far more impressive than Nolan’s last work <em>The Dark Knight</em><span style="font-style: normal;">. Combining a clever plot with strong, emotionally-charged acting and some breathtaking action sequences, Inception will probably go down as one of my favourite recent films. If you haven’t already seen it, see it now; if you have seen it, you’ll know exactly why I’m such a fan of this film.</span></span></p>
</div>
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		<title>How the Gamer Changed from Hero to Villain</title>
		<link>http://likestoramble.com/2010/05/20/how-the-gamer-changed-from-hero-to-villain/</link>
		<comments>http://likestoramble.com/2010/05/20/how-the-gamer-changed-from-hero-to-villain/#comments</comments>
		<pubDate>Thu, 20 May 2010 20:50:18 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[gordon freeman]]></category>
		<category><![CDATA[morals]]></category>
		<category><![CDATA[red dead redemption]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=686</guid>
		<description><![CDATA[I’m not going to talk about gaming as an art form, or how hardcore gamers are no longer the target market; no, I’m going to talk about how the morals of the gamer – you and I and everybody else reading this – have changed.]]></description>
			<content:encoded><![CDATA[<p>It’s the 1980s, and video games, while not mainstream, are rising in popularity amongst teenagers and children. They’re fun and entertaining, and most importantly, they’re the perfect form of escapism; when you turn on a Nintendo Entertainment System or pump some quarters into an arcade machine, you stop being boring you on the tediously repetitive Earth and you become a series of pixels on a screen, killing enemies and saving innocents. That was gaming in the 1980s.</p>
<p>I’m not going to talk about gaming as an art form, or how hardcore gamers are no longer the target market; no, I’m going to talk about how the morals of the gamer – you and I and everybody else reading this – have changed. Let’s take a look at some classic games which I’m sure you’ll all remember. I’ve picked a wide range to illustrate my point in the most cohesive way possible. I’ll start with an old favourite: The Legend of Zelda. Alright, here we go, it’s a basic enough premise: you’re a hero called Link, there’s a princess called Zelda that needs saving, so you gotta go do what you gotta do. You can’t just stroll up to the castle and demand her back, however. First, you’ll need to collect weapons, talk to wizards in caves, defeat bosses and traverse some fairly treacherous terrain. It’s all very epic.</p>
<p>Let’s cycle back in time a little bit and go to Space Invaders. It’s a very basic game in all respects; visually, it looks like nothing more than some squished flies descending from the top of the screen to the bottom of the screen, with a green triangle throwing rectangles at them to block their progress. Of course, in your head, you’re defending planet Earth from invading aliens. You are a hero, saving the world from these little bastard sky-bugs. Right on. Of course, nobody plays Space Invaders any more. You want to save the world from aliens, you’ll play Half-Life 2, which puts you in the shoes of physicist Gordon Freeman, defending the world from the Combine, who have appointed Dr Breen as ruler of the now very dystopian Earth. Once again, you play the hero, and you’re killing alien invaders to save the world.</p>
<p>Do you see what I’m getting at yet? The most traditional form of narrative in video gaming sees you play the hero, saving the world, a village, or even just a petty little princess. The gamer feels empowered. Virtual people are praising him for his deeds, and that’s a great form of escapism: you’re escaping to a world where you’ve done something impossible, and everybody loves you for that. Let’s go accelerate into the future and take a look at Red Dead Redemption. You’re an outlaw in the Wild West, but not the loveable anti-hero type you’ve seen Clint Eastwood play. In fact, you can earn an achievement for successfully killing a woman by tying her to train tracks. That’s not heroic at all, that’s bloody villainy.</p>
<p>You couldn’t get away with that back in the ’80s; what kind of gamer back then would want to play a game where you can slaughter innocent people without remorse? Games have continued to evolve to the point where they’re beginning to attract a completely different kind of audience, one that is perfectly willing to break their moral code in a virtual world, and that has created the demand for games like Red Dead Redemption. I’m not in any way damning games like this – hell, Grand Theft Auto is one of the finest sandbox series ever, and the latest instalments have a much stronger narrative than most people give credit. In fact, this new evolution of gamer has given us a wider range of games to play, so for that, I reckon we ought to give credit to these depraved souls. Next time you play BioShock and come to the point where you can choose to harvest or save your Little Sister, remember that someone, somewhere, always chooses to harvest, and it’s thanks to them we have Grand Theft Auto, Red Dead Redemption, All Points Bulletin and Manhunt.</p>
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		<title>The Importance of Trash Talk (and Originality in Trash Talk)</title>
		<link>http://likestoramble.com/2010/04/28/the-importance-of-trash-talk-and-originality-in-trash-talk/</link>
		<comments>http://likestoramble.com/2010/04/28/the-importance-of-trash-talk-and-originality-in-trash-talk/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 08:09:37 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[trash talk]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=625</guid>
		<description><![CDATA[As long as there has been multiplayer gaming, there has been trash talk; we can shout and swear at computer-controlled enemies on pixellated screens all day, but it’s nowhere near as satisfying as knowing you’re shouting at an identical series of pixels that can actually understand what you’re saying.]]></description>
			<content:encoded><![CDATA[<p>As long as there has been multiplayer gaming, there has been trash talk; we can shout and swear at computer-controlled enemies on pixellated screens all day, but it’s nowhere near as satisfying as knowing you’re shouting at an identical series of pixels that can actually understand what you’re saying. Trash talking is also a vicious cycle: it’s difficult not to respond to vulgarity with more vulgarity, attempting to one-up your opponent’s “meaningless” insults and jibes, which are really serving as both an aggravation and motivation to keep playing. In a sense, the industry loves trash talking. One more annoying player pissing you off is one more reason to keep playing; if you can show that bastard that you deserve his respect, it’ll propel you to levels of self-fulfilment most likely not experienced before the advent of the computer game.</p>
<p>Of course, this is a double-edged sword, as poorly-educated fools with a thin grasp of the English language can in some cases serve as an annoyance so powerful, not even disembowelling their virtual avatar can appease the recipient of their whiny pleas. It’s ridiculous to even assume that such poor players can disrespect your playing ability with a straight face. They’re lying to themselves, and no matter how many times you kill them or explain to them the farce that is their ability to suck, they’ll continue to rub in your face that time they barely killed you because you went to make a sandwich and left yourself in a vulnerable position. Damn them.</p>
<p>And the language, too; trash talk begs originality, as an over-use of the F word bounces off most targets in very much the same way a rubber-coated bullet doesn’t. Terms like “faggot” and “bastard” get thrown around almost as frequently, as does the more British and surprisingly potent combination “faggot bastard”, whereas “arsebag shitehook” is somewhat more rare. Adjectives are equally important in trash talk, with adjectives describing actions second most prevalent, behind “fucking” and its millions of potential uses. Consider how many times players online have called you a “fucking noob”. It gets dull, doesn’t it? Now consider how many times you’ve been called a “cow-fingering arsebag shitehook”. It’s a significantly lower number, isn’t it?</p>
<p>Like I’ve said, trash talk is important for keeping players in the game. A careful balance is required in order to keep the player determined to prove himself to the other players &#8211; after all, true gamers don’t game to prove themselves to friends or family, they game to prove themselves to absolute strangers &#8211; while not frustrated enough to ragequit. Originality in trash talk helps: more original slurs can be more entertaining than aggravating, helping both sides of the balance, whereas the more vulgar and “traditional” comments tend to be seen more as bad sportsmanship and the mark of a sore loser, ruining a game experience for all involved.</p>
<p><em>Post sponsored by <a href="http://zconnect.org.uk/">zConnection</a>.</em></p>
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		<item>
		<title>I Still Miss Invasion</title>
		<link>http://likestoramble.com/2010/04/28/i-still-miss-invasion/</link>
		<comments>http://likestoramble.com/2010/04/28/i-still-miss-invasion/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 08:05:35 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Rambles]]></category>
		<category><![CDATA[cancelled]]></category>
		<category><![CDATA[dvd]]></category>
		<category><![CDATA[firefly]]></category>
		<category><![CDATA[invasion]]></category>
		<category><![CDATA[lost]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=607</guid>
		<description><![CDATA[If you read the title of this post and instantly know what I'm talking about, you're awesome. <i>Invasion</i> was a television show that started back in 2005 on ABC; the premise was simple, and something of a twist on the classic <i>Invasion of the Body Snatchers</i>.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" title="Invasion" src="http://sharetv.org/images/invasion-show.jpg" alt="" width="333" height="250" /></p>
<p>If you read the title of this post and instantly know what I&#8217;m talking about, you&#8217;re awesome. <em>Invasion</em> was a television show that started back in 2005 on ABC; the premise was simple, and something of a twist on the classic <em>Invasion of the Body Snatchers</em>. Without giving too much away, the show was set in an American town which is suffering after an unusual hurricane. During the hurricane, a hell of a lot of strange orange lights fall from the sky into the water. What are they? Well, it&#8217;s never quite made clear. It&#8217;s possible they&#8217;re aliens, or maybe just biofluorescent (or is that bioluminescent?) fish tossed up by the storm. At first, they&#8217;re just dismissed, but eventually some of the characters begin to take notice, and these are the show&#8217;s primary characters.</p>
<p>We&#8217;ve got Russell, a park ranger, married to Larkin, a news reporter on a cable television network. The sheriff in town is Tom, who&#8217;s married to Russell&#8217;s ex-wife Mariel, a doctor at the local hospital. Larkin&#8217;s brother Dave is unemployed, although he appears to run a blog, where he posts his latest conspiracy theories for the world to read. Russell and Mariel have two children, a teenage boy called Jessie and a young girl called Rose. It&#8217;s Rose who first spots these mysterious lights coming from the sky.</p>
<p>Now that I&#8217;ve established the show&#8217;s premise and introduced most of the ensemble cast, let&#8217;s move onto the show&#8217;s history. It was a fantastic show, I must say. I thoroughly enjoyed it; the characters were likeable and the story was gripping. Unfortunately, even after a strong start, Invasion was cancelled after its initial twenty-two episode run, ending on a cliffhanger. It took over a year for the studio to release the series on DVD, even after huge fan efforts to have the series restarted. It&#8217;s quite similar to the attempts to have Firefly restarted, a show with a similarly premature conclusion. It seems that television network executives don&#8217;t like me enjoying their stations.</p>
<p>I leave you with just this piece of advice: go to your favourite DVD retailer, online or physical, and grab the first season of Invasion on DVD. It&#8217;s an incredible show which is under-appreciated due to its age and status that does not deserve to be overlooked. It&#8217;s quite easy to imagine the show becoming as popular as Lost had it premièred before J.J.Abrams&#8217; brainchild.</p>
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		<item>
		<title>Amie Street and Minor Kingdom</title>
		<link>http://likestoramble.com/2009/12/15/amie-street-and-minor-kingdom/</link>
		<comments>http://likestoramble.com/2009/12/15/amie-street-and-minor-kingdom/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 17:32:55 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Rambles]]></category>
		<category><![CDATA[alternative]]></category>
		<category><![CDATA[amie street]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[minor kingdom]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=435</guid>
		<description><![CDATA[I'm back, and right now I'd like to talk to you about a little website called Amie Street. Amie Street is one of my favourite websites, because I like to think of myself as quite the music lover. Amie Street is the perfect outlet for that love, as it lets me discover new bands (mostly indie) and download their music.]]></description>
			<content:encoded><![CDATA[<p>Hey guys, you probably haven&#8217;t heard from me in a while, life and stuff kinda took over. But don&#8217;t worry, I&#8217;m back, and right now I&#8217;d like to talk to you about a little website called <a href="http://www.amiestreet.com/">Amie Street</a>. Amie Street is one of my favourite websites, because I like to think of myself as quite the music lover. Amie Street is the perfect outlet for that love, as it lets me discover new bands (mostly indie) and download their music. Some of it&#8217;s free, some of it&#8217;s paid, but the best part is that you can earn credit to spend in their music store simply by recommending a track. As the track gets more popular, its price rises (capped at 99 cents) and I earn the difference to spend on any piece of music I&#8217;d like.</p>
<p>It&#8217;s through Amie Street that I discovered a little alternative/acoustic band called <a href="http://amiestreet.com/music/minor-kingdom/">Minor Kingdom</a>. At first I only downloaded one track, Choir of the Lilies. I was hooked, so I downloaded another. Before I knew it, I&#8217;d actually paid money to Amie Street for the first time in exchange for $10 of credit, which I promptly used to buy their entire album and recommend as many tracks as I could. If you&#8217;re a fan of the genre, I strongly recommend checking out Minor Kingdom on Amie Street, and then becoming a fan on <a href="http://www.facebook.com/pages/Minor-Kingdom/133712383949">Facebook</a>.</p>
<p>Hopefully I&#8217;ve brightened up your day by bringing these two things to your attention. See you soon!</p>
]]></content:encoded>
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		<item>
		<title>NaNoWriMo</title>
		<link>http://likestoramble.com/2009/11/03/nanowrimo/</link>
		<comments>http://likestoramble.com/2009/11/03/nanowrimo/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 21:04:07 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Rambles]]></category>
		<category><![CDATA[nanowrimo]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=222</guid>
		<description><![CDATA[The reason I haven't been posting many rambles recently is because I've been swamped with work, both on my own website and with school, so the fact that I've entered into a challenge to write a 50,000-word novel in a month seems more like a venture into the world of self-harm than a simple test of my writing skills.]]></description>
			<content:encoded><![CDATA[<p>The reason I haven&#8217;t been posting many rambles recently is because I&#8217;ve been swamped with work, both on my <a href="http://zconnect.org.uk/">own website</a> and with school, so the fact that I&#8217;ve entered into a challenge to write a 50,000-word novel in a month seems more like a venture into the world of self-harm than a simple test of my writing skills. Nevertheless, I&#8217;m making time sacrifices to take part in NaNoWriMo, the National Novel Writing Month. Over a thirty day period, I&#8217;ll be writing a full-length novel simply for the pride associated with such a feat. That&#8217;s right, I&#8217;m writing a crazy-long story <em>for the sake of my ego</em>. Call me crazy if you will.</p>
<p>You can check NaNoWriMo out at the official website <a href="http://www.nanowrimo.org/">here</a>. It&#8217;s definitely worth a shot, even if you are coming in three or four days late. Who knows, you might get your mini masterpiece published. If not, at least you get a pretty certificate.</p>
]]></content:encoded>
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		<item>
		<title>I&#8217;m disappointed with Vodafone</title>
		<link>http://likestoramble.com/2009/10/25/im-disappointed-with-vodafone/</link>
		<comments>http://likestoramble.com/2009/10/25/im-disappointed-with-vodafone/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 21:26:09 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=165</guid>
		<description><![CDATA[Vodafone are my mobile phone service provider, and generally, they've been great: I use a pay-as-you-go system, so I top up regularly, and they give me all kinds of promotional offers... they treat you like royalty. That is, up until a couple of days ago, when I started becoming assaulted by their text messages. Apparently the quality of their service has declined to the extent where they send me an alert, retract that alert, then retract the retraction of that alert. Observe.]]></description>
			<content:encoded><![CDATA[<p>Vodafone are my mobile phone service provider, and generally, they&#8217;ve been great: I use a pay-as-you-go system, so I top up regularly, and they give me all kinds of promotional offers&#8230; they treat you like royalty. That is, up until a couple of days ago, when I started becoming <em>assaulted</em> by their text messages. Apparently the quality of their service has declined to the extent where they send me an alert, <em>retract</em> that alert, then <em>retract the retraction</em> of that alert. Observe below.</p>
<hr /><strong>From:</strong> Vodafone Topup<br />
<strong>Time:</strong> 16-10-2009 19:27:31<br />
You&#8217;ve qualified for Free<br />
Weekend Texts.You&#8217;re now<br />
half way towards Free<br />
Weekend Calls.Only applies<br />
for calls &amp; texts within<br />
the UK.Call 2345 for your<br />
balance.</p>
<p><strong>From:</strong> Vodafone<br />
<strong>Time:</strong> 19-10-2009 16:51:33<br />
Great news, Free<br />
Weekends has been added<br />
to your account. There&#8217;s<br />
no charge, spend just<br />
£2.50 in the week and get<br />
free texts all weekend.<br />
Call 2345 for info</p>
<hr />Okay, all is looking fine at the moment. I do, indeed, qualify for Free Weekend Texts, which is awesome, because I do most of my texting in the weekend. They shouldn&#8217;t have to follow up on that&#8230;should they?</p>
<hr /><strong>From:</strong> Vodafone<br />
<strong>Time:</strong> 20-10-2009 16:32:18<br />
Sorry, Free Weekends is<br />
only available for pay as<br />
you go customers so we<br />
have been unable to add it<br />
to your account.</p>
<hr />Okay, what? I <em>am</em> a pay as you go customer, and you already confirmed that it&#8217;s been added to my account! What&#8217;s up?</p>
<hr /><strong>From:</strong> Vodafone<br />
<strong>Time:</strong> 22-10-2009 11:15:46<br />
The clocks go back this<br />
w&#8217;end so here&#8217;s 1hour of<br />
free texts 2-3pm this Fri.<br />
Terms&amp;info click free</p>
<p>http://live.vodafone.co.uk/</p>
<p>zr/friday To stop<br />
textSTOP to9774</p>
<p><strong>From:</strong> Vodafone<br />
<strong>Time:</strong> 22-10-2009 14:31:25<br />
Sorry for the Free<br />
Weekends message sent in<br />
error. Free Weekends has<br />
successfully been added<br />
to your pay as you go<br />
account. Sorry for any<br />
confusion caused.</p>
<hr />Thanks for the clarification. Is the nightmare over yet? Not quite. Remembering that I have an hour of free texts on Friday, I send a text message, only to receive the notification that I&#8217;ve gone onto the IOU credit pool, an extra amount of emergency credit allocated to me if I spend more money than I have.</p>
<hr /><strong>From:</strong> Vodafone Topup<br />
<strong>Time:</strong> 23-10-2009 14:36:59<br />
You are now using your #2<br />
IOU credit from Vodafone.<br />
The amount you use and<br />
the 30p service fee will be<br />
taken from your next<br />
TopUp</p>
<p><strong>From:</strong> Vodafone<br />
<strong>Time:</strong> 23-10-2009 17:30:10<br />
Sorry,due to a system<br />
error you were charged for<br />
SMS sent between 2-3pm<br />
today that should have<br />
been free.We&#8217;ll refund you<br />
and let you know when this<br />
is done</p>
<hr />All right, that&#8217;s finally over (at least, I hope so). I do appear to have been reimbursed for that text, so Vodafone won&#8217;t be getting any angry calls from me &#8211; only ranting blog posts. Over and out.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>I have a super new Facebook</title>
		<link>http://likestoramble.com/2009/10/23/i-have-a-super-new-facebook/</link>
		<comments>http://likestoramble.com/2009/10/23/i-have-a-super-new-facebook/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 17:51:14 +0000</pubDate>
		<dc:creator>Connor Beaton</dc:creator>
				<category><![CDATA[Rambles]]></category>

		<guid isPermaLink="false">http://likestoramble.com/?p=161</guid>
		<description><![CDATA[Any Facebook users here on Likes to Ramble? You might be interested to know that my Facebook seems to have undergone a strange transformation.]]></description>
			<content:encoded><![CDATA[<p>Any Facebook users here on Likes to Ramble? You might be interested to know that my Facebook seems to have undergone a strange transformation; the grey &#8220;What&#8217;s on your mind?&#8221; box adorned with the little &#8220;Attach&#8221; icons has changed into something a lot more sleeker. As well as that, my news feed has become completely 100% live. Enjoy a screenshot below.</p>
<p><a href="http://likestoramble.com/wp-content/uploads/2009/10/awesomefb.jpg"><img src="http://likestoramble.com/wp-content/uploads/2009/10/awesomefb.jpg" width=500 height=300></a></p>
<p>I&#8217;ve heard reports that this is slowly happening to other accounts too, although seemingly I&#8217;ve been one of the first to turn. Curious.</p>
]]></content:encoded>
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